Brain squares are now available!


Greetings to all!

A fairly simple mechanic of memorizing patterns from squares appeared in my head a long time ago. At that time, I still did not know enough Unity and could not realize everything that I had conceived. But time passed, experience and desire to complete the project appeared.
And now he is ready.

What is the project like?
The gameplay consists of steps.
Each step in the game is a set of two states.
In the first state, we remember the pattern.
In the second state, we reproduce the pattern.
If the pattern is correct, the player is doing well and gets points, if not, then he loses one attempt.
Everything is very simple.
You can play this, but the gameplay was monotonous.
And then I added incremental improvements in the form of distracting elements and incremental complications. Every few steps the number of tiles on the field grows, from which the number of patterns grows, which becomes more and more difficult to remember. A bomb and a timer trap also interfere with the player.

Having let my friends play the game, I realized that a tutorial was needed. And I added it :)
There is a tutorial on both the basic mechanics of memorizing patterns and various third-party mechanics.
I hope the people who will evaluate the project from the outside will approve of this attitude towards newcomers.

The main work on the Brain Squares project has been completed. There will be some more minor tweaks to the timer balance, visual effects tweaks and possibly a dark theme.

Please write your feedback what you like or dislike. What can be improved or added. Report bugs if you have them.


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